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Has a great look to it, will look forward to how it expands and refines the driving.

Good point. Did you use the two-bitton driving or full control? And what aspect of the driving behavior would you like to improve most?

Playing on desktop. I'd like if I'd be able to go off road a bit and recover without the game resetting. The controls are good but feel like at high speeds, the tiniest things halts all action.

Thanks for the feedack! Off-road driving is now fully permitted. I have also fixed an issue with the game freezing for a couple of seconds, but I'm not sure that is what you were experiencing.

I'm considering allowing non-frontal collisions by just bouncing away from the other vehicle, but I'm not sure that would be an improvement. Do you have an opinion on this?

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So I also made a racing game, and I made really thin roads, but then any time my tire would go offroad, I'd slow down. So it was a tense and perfect timing situation. I tried making the roads a bit bigger and then maybe only thin in places. A constant thin road makes me feel like I'm on a tightrope. If that's the precision you want, go for it. Widening the roads would balance difficulty.

The change you made allowed me to recover in turns and just lose a little time instead of the huge 10 second penalty. 

Haven't tried it on mobile, but may give it a try later.

I like

Thanks!